
The player has the option of switching play type between Fighting Vipers and Virtua Fighter, which causes the characters to fight in either the walled arenas of the former or the open arenas of the latter and use the basic fighting style of the corresponding game. After beating those, the next track (bosses) becomes unlocked, and then the final (bonus). Once the first four tracks are completed, the next three become unlocked.

In 1998 an adaptation for the was released by Tiger Electronics.įighters Megamix includes a training mode, a survival mode, a two-player vs. Unlike most of AM2's games of the era, Fighters Megamix did not have an arcade release. Upon release it was hailed as one of the Saturn's best games, with critics deeming its crossover mechanics a complete success, and met with strong sales.

Virtua Fighter characters have new moves taken from Virtua Fighter 3, including the dodge move, which allows characters to sidestep, avoiding a dangerous blow and opening at the same time room for a counter. The open ended rings from Virtua Fighter are present (but with no ring-out), and also the closed cages from Fighting Vipers. Intended as an introduction to Virtua Fighter 3 (which was announced but never released for the Saturn ), Fighters Megamix utilized the concept originally used by The King of Fighters, whereby characters and styles from different games were mixed together. It allows gamers to play as the bosses of both Virtua Fighter 2 and Fighting Vipers without codes. It is a video game crossover of various 3D arcade blockbusters by Sega, from the complete cast of Virtua Fighter 2 and Fighting Vipers to Janet from Virtua Cop 2 and the Hornet car from Daytona USA. Fighters Megamix ( ファイターズ メガミックス, Faitāzu Megamikkusu) is a 1996 fighting game developed by Sega AM2 for the Sega Saturn.
